Enevold, Jessica ; Thorhauge, Anne Mette ; Gregersen, Andreas [red.] [red.]


What's the problem in problem gaming?

Nordic research perspectives

Enevold, Jessica ; Thorhauge, Anne Mette ; Gregersen, Andreas [red.] | WHAT'S THE PROBLEM IN PROBLEM GAMING? : Nordic research perspectives


BoklivArtikelnr: 9789187957888

Boken utforskar problematiken kring spelande och videospelberoende ur olika perspektiv, inklusive familj och behandling.

  • Flera perspektiv på problem gaming.

  • Bidrar till debatten om spelberoende.

  • Utgiven som häftat band, 2022.

Typ av bok:
Ny
Pris:
REA-pris229 kr

Beställningsvara. Skickas inom 6-14 vardagar.

Bindning: Häftat band

Bokförlag: Nordicom
ISBN: 9789187957888

Omfång: 120 s.
Språk: Engelska
Utgivningsdatum: 2022-09-29

Förlagets information

Recently, the WHO decided to list 'gaming disorder' as a mental health condition. Among the symptoms are - impaired control over gaming (frequency, intensity, duration) - increased priority given to gaming - continuation or escalation of gaming despite negative consequences A main argument in "What's the Problem with Problem Gaming? Nordic Research Perspectives" is that problematic gaming should not be seen as a psychological pathology ascribed to the individual. In the words of the editors themselves ...the 'addiction approach' is in danger of seriously missing what is really at stake in problematic uses of video games. In this anthology we will thus expand and explore the many possible ways 'problem gaming' may be conceptualised and studied once we let go of 'addiction' as the primary framework.

What’s the problem in problem gaming? is a valuable contribution to the debates about young people’s gaming habits and the highly contested concept of video game addiction. The chapters in the volume provide a number of perspectives on the issue, such as players’ life conditions and lifestyle choices, problem gaming from a family perspective, the voices of treatment professionals, and how game design can become problematic. How problem gaming is framed is a highly relevant issue that affects policies surrounding the consumption of videogames. This anthology is a just in time contribution and an essential read for researchers in the field as well as for policymakers, social workers, clinical psychologists, teachers and others who encounter problem gaming in their profession. Jonas Linderoth Professor of Education and distinguished scholar in the Digital Game Research Association (DiGRA)

Redaktör: Enevold, Jessica ; Thorhauge, Anne Mette ; Gregersen, Andreas


What's the problem in problem gaming? av Enevold, Jessica ; Thorhauge, Anne Mette ; Gregersen, Andreas [red.] hittar du under Ungdomspolitik inom Socialpolitik i huvudkategorin Politik | Samhälle.

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Vanliga frågor om What's the problem in problem gaming? av Enevold, Jessica ; Thorhauge, Anne Mette ; Gregersen, Andreas [red.]

Boken behandlar problemspelande och video game addiction, med fokus på ungas spelvanor och de sociala aspekterna av spelberoende.

Författarna belyser teman som spelberoende hos ungdomar, familjedynamikens roll och de sociala konsekvenserna av spelberoende.

Boken är ett häftat band, publicerad av Nordicom den 29 september 2022, omfattar 120 sidor och är skriven på engelska.

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